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ZXZXMRTHE EVERYDAY PLAY CLUB

Solo · FREE PLAY

Sokoban

Read the rules ↓
Logic & numbers
Choose your controls and enjoy a free round.
No account neededRules & controls ↗

THE PLAYBOOK · ZXZXMR

How to play Sokoban

Use a short break to learn the rhythm of Sokoban. Push every crate onto a target. Keep the game area visible while you use its controls. Check the rule that explains your first action. Look at what changes after your first action.

Push two crates onto their targets in compact 7×7 rooms. The starting layouts can be solved; an unhelpful push may still trap a crate.

Build a steady rhythm

Take enough time to read a new position. If a game has a timer, learn its controls first rather than searching for them during the round. Refer to the controls when needed.

Your goal

Push every crate onto a target. An attractive position is not enough unless the goal is met. The example below illustrates a decision.

Step by step

  1. Move through empty floor.
  2. Push one crate into empty space.
  3. Never pull or push two at once.
  4. Undo a deadlock and continue.

Controls

Arrow keys or direction buttons. A careful first action helps you become familiar with the layout. Make sure you are interacting with the game rather than the surrounding page.

A useful example

A crate in a non-target corner cannot be recovered by pulling. Apply the same reasoning to the position in your own round. Keep the game’s format in mind.

Watch out for this

Consider the player’s access behind crates. A different version of the game may use a different rule. After a move, check what changed. Decide which rule explains the new state before acting again.

Common questions

While learning, what is the goal of Sokoban?

The key detail is this: Push every crate onto a target.

For a quick reminder, how do I control Sokoban?

For clarity: Arrow keys or direction buttons.

When I return, what example helps explain Sokoban?

For clarity: A crate in a non-target corner cannot be recovered by pulling.

On this playing page, what should I watch out for in Sokoban?

The key detail is this: Consider the player’s access behind crates.

For a quick reminder, what format does Sokoban offer?

For clarity: Push two crates onto their targets in compact 7×7 rooms. The starting layouts can be solved; an unhelpful push may still trap a crate.

When I return, which play mode does Sokoban use?

The mode on this page is Solo. Same-device play uses one screen; this game library does not provide internet matchmaking.

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